Conker's Bad Fur Day

Created the majority of incidental objects like hats, guns, chainsaws, context sensitive objects, as well as conker's facial expressions and cut scene construction.

Conker Live and Reloaded
Worked again on a large majority of objects as well as a few characters, vehicles and composing and rendering the FMV sequences for the multiplayer game and trailer.

Interestingly, Conker Live and Reloaded was originally titled Conker Live and Uncut. I created and rendered an E3 trailer for the game using my characters and vehicles and utilised in-game animations from the original Bad Fur Day, created by our animation team.