Created the majority of incidental objects like hats, guns, chainsaws, context sensitive objects, as well as conker's facial expressions and cut scene construction.
Conker Live and Reloaded
Worked again on a large majority of objects as well as a few characters, vehicles and composing and rendering the FMV sequences for the multiplayer game and trailer.
Interestingly, Conker Live and Reloaded was originally titled Conker Live and Uncut. I created and rendered an E3 trailer for the game using my characters and vehicles and utilised in-game animations from the original Bad Fur Day, created by our animation team.