Hello, and welcome to my Art page. This is a very small representation of my art work through 16 years as a professional 3D modeller and I'll hopefully update it as and when I can. I've been responsible for all the modelling, UV layout, texturing, and where applicable, lighting and rendering of all the content featured in these pages.

Hope you enjoy it and all comments are welcome.
Orca Fishing Boat Jaws.

This is a work in process model and so far has the basic components and uv layout. I then used Turtle to calculate an ambient occlusion.


CTA Train. 550,000 polygons.
Modelled in Maya, textures in Photoshop and rendered in Mental Ray. The rendered layers were then edited in Photoshop to add rain, motion blur, etc.




Motion Coke Can. Live action/polygons.
Live action background, motion tracked coke can model in Maya, textures in Photoshop, rendered in Mental Ray and composited in Premiere.

Background Plate


Shadow

Rendered Can with reflection map


Wire frame test


Final Composite
Old Car. 10,000 polygons approximately.
Modelled in Maya, textures in Photoshop and rendered in Mental Ray.




Sports Car. Sub-div/polygons.
Modelled in Maya, Rendered in Mental Ray based on an original design by Scott Robertson.



Treasure Chest. 10,000 polygons approximately.
Modelled in Maya, textures in Photoshop and rendered in Mental Ray.